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Naval battles and land battles can be combined. If there's a building in the way, you won't be able to see what's behind it. You can now only see what your units see. They'll freak out if they see friends getting shot.įog of War has been revamped. Soldiers now show a lot more reactions to their surroundings. New Features/Changes from Past Games that might be interesting: Time Period: Classical Antiquity - Romans, Gauls, Celts, Greeks, Macedonia, Parthia, Suebi.yeah I think it's one of the less-explored time periods in most media. This is the biggest Total War title yet, as Creative Assembly (the developers) have reported that Sega as boosted their funding by 40% compared to past titles because they want it to be a blockbuster hit. So the game I'll be covering is Rome 2: Total War, to be released in September 2013.
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You can choose to let them run away and fight you on a better day, or you can chase and cut them down like the dogs they are.
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Usually if people are getting chopped from the front, shot at in the sides, and charged in the back, it usually guarantees a rout. So, with clever positioning and even with lesser soldiers, you can defeat armies who are theoretically superior. In battle, the main goal is to rout the enemy, basically break their will to fight. The main goal of the game is to conquer your enemies, or if you're into roleplaying history, you can be merciful or just do nothing and watch what the other countries do. This can boost or screw over your troops' stats. They develop depending on the situations you put them in on the battlefield, which can lead to very awesome warriors or people. There are named characters who are part of your royal family, and they become generals if placed in an army. Units are not single individuals, but are groups of soldiers, which can range from 80 (knights, elites) to 200 (peasants, low quality infantry) Growths are static, with every level up increasing attack and defence by 1. After that you can begin the battle and start making your moves. Your general (or captain if you didn't put one there) will give a speech that could be heroic or shitty (if he's insane or cowardly) and you can position your men. The game will do a pretty epic zoom-in onto the map (or just go straight to the battle on the much older 2D games). Real-time occurs when your armies clash with others on the world map. This is probably the part that turns most casual gamers away, it gets very taxing keeping track of everything. In the turn-based segments you move your armies around, manage your cities, train troops, make diplomacy, assassinate enemy generals, spy on enemy cities and whatnot. The game is mainly divided into two segments: Turn-based and real-time. I'll give some basics, but you'll be learning as I go through the campaign and such. Total War series is probably one of the most involved strategy games ever. For newcomers to the Total War series and those who just want to look at my Let's Play, I welcome you.
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